Strategies:-
The Hawk is one of the best Hit-And-Run dogfighters there is in SG. With its power laser, it can shoot down enemy Hawks, Condors and Owls. Its only weakness is low armor and HP during its early stages. After Mk4 or so, it will begin to have enough space to fit in at least a L-version of an armor. Its advantages are pretty obvious as they fly pretty fast and respond quickly to danger.

Hit-And-Run:-
This hit and run tactic is abit different from that of Falcons. Falcons can cloak, but the Hawk can't. Thus, it can be detected very easy. So what you need is a very strong weapon at high stages (TL111[499 DMG]). Oh yeah, have those and your Hawks will almost be immortal, as before anything can get close to your Hawks, the lasers would already have them down and out. But still, a solitary group of 6-7 Hawks cannot beat an entire mob of Owls and Hawks. What you need, I'm going to tell you now. As stated earlier, get the TL111 weapon which does 499 points of damage. Also, make sure that your Hawks have at least 30 Armor for them to last a few more blows. Make sure that they have a speed of at least 8.8m/sec. With this, go near (shooting range) and press [S]. If the enemy turns to you, make sure that your Hawks at least get a shot at the enemy, run away and press [S] again. Repeating this process is very effective against Owls, which are not as fast as the Hawk.